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Players are happy to have technology like Virtual Reality (VR) as they are having some great experiences. VR has remarkably grown the market in many sectors like education, industry, socializing, and especially the entertainment sector.
As the years will pass, Virtual Reality technology will touch to its peak. People will see new turning points like effects and graphics in transformation will be immense that can touch your work. Virtual Reality applications with their graphics have composed the player’s mind that they are limited and developing the technology to hijack the senses of the users like to have fascinating action that keeps the user delighted in the virtual climate.
As technology is growing, VR designers are going beyond its margin and extending the concentration level of the senses. The industry of Virtual Reality needs to spread its boundaries in the future so companies are trying to produce VR in a cheaper, effective, lighter and extract the barrier that is coming in the way.
Everyone with technological knowledge believes that Extended reality as a terminology has included virtual reality, augmented reality, and mixed reality which have more or less the same technological meaning that is transformed under the Extended reality umbrella. Companies are rapidly making their way for the extended reality that can help human efforts in unbelievable paths. Every technology has its own level of transformation, data collection, storage, and power.
Virtual reality was escalated its way into education and has given startups to many individuals. Teaching and learning techniques will effectively change the phase by originating technology to the world.
Here are some sectors using Virtual Reality in their units and they are:
Virtual Reality in Industry
COVID-19 has shifted the gear to work from home for the employees working and facing challenges. Employees working from home don’t get the environment like working at the company. With the development of Virtual Reality, the industry is emerging to tackle the situation of the pandemic. The industry is making its way by giving cooperative culture with the help of VR.
In this phase of pandemic, Spatial company with its small startup grabbed the opportunity to develop the VR technology to change the way of working and interacting with the digital world. A small startup called Spatial thinks this is an opportunity to transform the way we interact in digital spaces. The company has seen a bullish market since March 2020.
Ericsson company has provided VR headsets to their employees so that they can work from home in this pandemic with the company’s surroundings but virtually. By doing this employees will be in touch with other fellow colleagues and can involve in projects with the sense of smell, touch, and taste. In the future due to this pandemic world will enter the technology zone and this will lead to invisible offices with decentralized work. It will be more creative to interact and merge our working from any corner of the world by putting on the VR headset and other devices required.
Virtual Reality in social life
Humans living on earth are social animals, they need someone or the other to get attached with. In this pandemic, people have maintained social distancing and stayed at home for a long period. So people started to meet their family, friends, and relatives on online platforms like video calls but with the rise of VR technology, people are in touch with their colleagues virtually. People are meeting each other through virtual surrounding platforms like VR chat, Facebook spaces, AltspaceVR, vTime, High Fidelity, and Rec Room.
Facebook has bought Oculus VR, which brings social relations closer. Facebook has disclosed its horizon platform and recently the beta version is allowing the community to share the space with the online world. People are hanging out, sharing work meetings and collective projects are some of the points that are still going on in the world due to this pandemic. As social animals, humans can always have time for their fellow man to meet online through VR technology. Now no one is so far from each other as VR has controlled our senses like touch, smell, taste and virtual surroundings are creating like you are living sitting at that place.
Virtual Reality in Gaming Zone and Leisure
Creators are developing the app for VR in the game zone. People are willing to pay any amount to purchase VR and high-rated killing apps that run through VR headsets. People are loving to experience the virtual world by playing games with their friends and also having leisure timing to entertain.
Sandbox VR is developed to meet real-world virtual experiences who are fully into the gaming and entertainment world. It gives practical experience and it’s also a little costlier than others yet people are buying the product to experience it.
VR technology allows users to fully participate with tactile feedback and also gives five games with a subset of accessories related to VR. Star Trek is the game where teams are created and they have to perform the mission where they are into a battle zone and fight with the pirate ships, Zombies, and many more.
Summing up the article only by saying that these markets are highly using the technology of VR. Earlier Virtual Reality headset and other accessories were costlier but companies creating VR are trying to develop cheaper headsets so that all can afford to purchase the VR and experience the world of virtual. No need to go to the theatre to watch a movie, VR is giving that experience at home itself. Also, VR will spread across the globe without this pandemic situation.